![]() In both cases (Blender 2.79 and Blender 2.8) the default value is 0.0001m and the minimum value is 0.000001m (in Blender 2.79 you have to go to scene settings and set metric system for length in order to see 1 micrometer instead of 0.000001 without a unit). In Blender 2.79 the merge distance seemed to default to zero:īut after clicking the input field it would reveal that the 0.000 was just a rounded view of an actual non-zero value: Thanks to the comments from Hikariztw and JtheNinja, I investigated the issue and indeed the old remove doubles worked exactly the same. You can decrease this value to as low as 0.000001m. Either press G to start moving the vertex and see all edges are connected to just this one, and the other is gone or H to hide the vertex and see there's no second vertex at the same spot.īeware, that this will remove not only vertices that have the exact same coordinates, but also those that are within 0.0001m of each-other.Click on the vertex that had a "duplicate" on the same position.Press ALT+ A to deselect all vertices again.Regardless of the setting, at least one vertex will be removed which should be confirmed by a status bar message: For Blender users, there is an official fSpy importer add-on that sets the parameters of the Blender camera and optionally sets the camera background image. Press A to select all vertices (to make sure both vertices in the same spot are selected).Make sure the addon is displayed in the list and enabled (search for 'Poliigon' if needed) In the 3D viewport, press ‘N’ to open the side panel in the viewport. Hit the install button, locate the zip and install the zip file. Press G twice, and slide the vertex as far to another vertex as possible, so they both occupy the same position, confirm by clicking. In Blender, navigate to Edit -> Preferences. ![]() As of commit 159806140fd3 - Removing Blender Game Engine from Blender 2.8 on April 2018, BGE is no more, along with other 'aging' components like the Blender Internal Render Engine viewport drawing code among others. Press CTRL+ N, then G for a new general file. As far as we know the Blender Game engine has been removed from official Blender releases for good, at least in its old form.On bottom you should see the number of removed vertices, depending on current setting: Ī panel with settings will appear on bottom left: From the context menu (right mouse button by default) select Merge Vertices and then by distance.From the Vertex menu select Merge Vertices and then by distance.From the Mesh menu select Clean up and then Merge by distance.( remember to first select at least two vertices: at least one will be kept, while those, that are too close to kept vertices (depending on the setting), will be removed) What works instead, is merging by distance by either of these methods: The much anticipated update of the Blender 2.80 milestone is here With over a thousand fixes and several important updates that were planned for the 2.8. As of writing this answer, the option is not present in Blender, or at least not searchable through F3 and buried somewhere deep.
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